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A Crash Course on Graphic Philosophy 101
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Novice and professional graphic designers, we are aware that you know the basic principles of graphic philosophy. But then, as workers of art – though digital and graphic art already borders in commercial arts, there's no harm in continuously improving our craft through constant study and practice, is

there? Really great graphic designers I know have come to their status because of painstaking application and study of their past works.

We'll review the theoretical concepts of graphics and graphic forms as a foundation on how we have to go about our graphic designs. To begin with, a graphic form is the shape that embodies a certain idea. We can take a tree and use it as an example. How many ways can we depict a tree? We can depict by a photo of a tree, or the silhouette of a tree, or even its outline. By having these forms that represent a tree, we are therefore conveying the idea of a tree.

A word of caution, though, the effectiveness of which the idea is communicated depends upon many levels of context.

The abstraction of an idea into a flat space, to make it a graphic form, is an integral part of Graphic Design. Usually, the goal is to communicate the idea as clearly as possible. So why not depict the apple as close to reality as possible with a photo? This clearly depicts an apple and leaves no room for misinterpretation. So why not use photos of everything?

The idea is usually not as simple as just an apple. The graphic form is merely a component of an entire design. In a design of a poster for example, the existence of multiple forms and large amounts of text can compete with one another for the reader's attention. To increase readability, graphic forms are usually simplified

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